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3D & CAD

The best skills for media-related work, like video, images, audio and 3D.

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  • scenario-blender-sculpting

    Sculpt heads, creatures and stylized characters in Blender with Python

    ★1.2K
  • scenario-blender-texturing-shading

    Build PBR materials, skin, decals and wear in Blender from texture sets

    ★1.2K
  • scenario-blender-uv-baking

    Unwrap UVs and bake normal, AO and curvature maps from sculpts onto low poly

    ★1.2K
  • scenario-maya-animation

    Animate Maya characters with walk cycles, lip sync, blocking and curve polish

    ★1.2K
  • scenario-maya-deformation

    Skin Maya characters and fix pinching, collapsing joints and weight problems

    ★1.2K
  • scenario-maya-expert

    Drive Maya through Python, batch jobs or a live bridge for scripting and export

    ★1.2K
  • scenario-maya-fx

    Simulate cloth, particles and fluids in Maya with nCloth, nParticles and Bifrost

    ★1.2K
  • scenario-maya-groom

    Groom scalp hair, brows and fur in Maya with XGen splines, clumps and shading

    ★1.2K
  • scenario-maya-lighting-rendering

    Light and render Maya shots with Arnold, AOVs, light groups and denoising

    ★1.2K
  • scenario-maya-lookdev

    Shade Maya assets with Arnold materials, UDIM textures, color spaces and skin SSS

    ★1.2K
  • scenario-maya-modeling

    Model hard-surface props, vehicles and SubD characters in Maya with clean topology

    ★1.2K
  • scenario-maya-pipeline-scripting

    Script Maya batch jobs, scene checks and FBX, Alembic and USD exports for pipelines

    ★1.2K
  • scenario-maya-retopology-uv

    Retopologize AI or scanned meshes in Maya and unwrap UVs ready for rigging

    ★1.2K
  • scenario-maya-rigging

    Rig characters and props in Maya with joints, IK/FK switching and space switching

    ★1.2K
  • scenario-meshy

    Create, retexture and rig 3D assets from photos or text with Meshy models

    ★1.2K
  • scenario-patina-retexture

    Retexture 3D assets with PBR basecolor, normal, roughness and metalness maps

    ★1.2K
  • scenario-rodin

    Generate 3D assets from images or text with Rodin Hyper3D and PBR textures

    ★1.2K
  • scenario-sparc3d

    Turn photos into watertight 3D meshes for games, AR or 3D printing

    ★1.2K
  • scenario-walkable-room

    Turn an interior photo into a walkable browser room with grabbable 3D props

    ★1.2K
  • scenario-zbrush-automation

    Batch process ZBrush files with ZScript or Python, UV Master and exporters

    ★1.2K
  • scenario-zbrush-character-creature

    Sculpt realistic heads, bodies and creatures in ZBrush with anatomy and skin detail

    ★1.2K
  • scenario-zbrush-expert

    Drive ZBrush 2026 through Python or ZScript for sculpting, UVs and export

    ★1.2K
  • scenario-zbrush-hard-surface

    Model hard-surface ZBrush props with ZModeler, live booleans, panels and bolts

    ★1.2K
  • scenario-zbrush-paint-render

    Polypaint ZBrush models, bake the color and render passes with BPR or Redshift

    ★1.2K
  • scenario-zbrush-pose-print

    Pose ZBrush sculpts and prepare them for 3D printing with hollowing

    ★1.2K
  • scenario-zbrush-retopology-export

    Retopologize ZBrush sculpts and export normal maps, UVs and GoZ round trips

    ★1.2K
  • scenario-zbrush-sculpting

    Sculpt organic forms in ZBrush from blocking shapes to fine secondary detail

    ★1.2K
  • scenario-zbrush-stylized

    Sculpt stylized ZBrush characters with strong silhouettes and exaggerated proportions

    ★1.2K
  • blender-web-pipeline

    Export Blender models to optimized glTF assets for Three.js and Babylon.js

    ★1.2K
  • spline-interactive

    Create no-code 3D scenes in Spline and export interactive web components

    ★1.2K
  • substance-3d-texturing

    Create PBR textures and export materials for web and game engines in Substance 3D Painter

    ★1.2K
  • cad

    Create and check parametric STEP CAD parts and assemblies from specs or images

    ★1K